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MORGL149
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MORGUL.CFG
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Text File
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1995-04-27
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7KB
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180 lines
;
; ┌────────────────────────────────────────────────────────────┐
; │ The Morgul Player configuration file for Morgul versions │
; │ 1.49 and newer. │
; └────────────────────────────────────────────────────────────┘
;
; There are many things defined in here. By default, all the values
; are the normal default ones so if you don't want to change anything
; here, you will not need this file. However, if you wish to configure
; Morgul for your tastes, edit this file and keep it in a location
; where Morgul can find it:
; 1) in your path
; 2) in the current directory
; 3) in the directory the Morgul executable lives in
; To set switch values (on/off) use the statements On or Off.
;
; Here are the default sound card parameters
;
; First, the soundcard we should use, a number from 0 to 12. 0 means
; auto detect.
; 1=SoundBlaster 2=SoundBlaster PRO 3=ProAudioSpectrum+
; 4=ProAudioSpectrum 16 5=SoundBlaster 16 6=DAC
; 7=Aria-based cards 8=Windows Sound System 9=Gravis Ultrasound
; 10=PC Speaker 11=Stereo DAC 12=Stereo DAC
Soundcard=0
; The IRQ of your sound card - 0 means auto detect
SoundcardIRQ=0
; The DMA channel yoour sound card uses - 0 means auto detect
SoundcardDMA=0
; The base address of your sound card, IN HEX! - 0 means auto detect.
; usually it is something like 220 or 240.
Soundcardaddress=0
; The sampling (mixing) rate to use - higher values mean better
; quality and take more processor power. Some cards can't go higher
; than 22050. Does not affect GUS.
SamplingRate=22050
; The DMA buffer size - in multitasking environments, it might be
; a good idea to set a buffer larger than 2048 bytes.
; The buffer is by default calculated by Morgul automatically and
; it takes into account the mixing rate, stereo and 8/16-bitness.
;DMABuffer=2048
; use EMS memory if available for samples
UseEMS=on
; Use DMA with GUS to transfer samples; faster, but may cause problems. If
; causes problems, set to Off
UseGUSDMA=on
; *****************************************************************************
; *** If you have inexplicable hangup problems with module ***
; *** loading or in the DOS Shell, set the following to TRUE. ***
; *** If you have a new Pentium/486 PCI machine, you might need this option ***
; *** You might also need it with ASPI drivers ***
; *****************************************************************************
CompatibilityMode=Off
; Use the keyboard lights as "volume bars" ; may cause keyboard
; problems so default is disabled.
KeyboardLights=Off
; Use the 80x60 text mode instead of the default 80x30 mode.
80x60VideoMode=Off
; Play selected modules in random order
RandomPlayMode=Off
; The color for the graphical scope:
ScopeColor=0
; The startup screen; 1 is top screen, 2 is module screen, 3 is help
; screen (why would you want to have the help screen as default ?),
; 4 is in-between the file and module screen (try this..)
StartupScreen=2
; Start in graphics mode?
StartInGraphics=Off
; Default background PCX 320x200x256 picture file, uncomment this line
; and edit the filename
;Picfile=C:\path\picture.pcx
; Use monochrome mode?
Monochrome=Off
; Default panning; by default, on stereo systems, channels are panned
; to the absolute left and absolute right (-64,64). May not be what
; you want if you use headphones. Setting this to something less than
; 64 causes the channels to be panned more to the middle. 0 is the same
; as mono and 100 is Surround panning.
DefaultPan=40
; The amplify rate; use this to get more volume out of your sound
; board. Does not affect GUS. If you set it too high, you will get
; very crackly sounds. Values lower than 32 are in fact "quietify"
; instead of amplify.
Amplify=32
; File system section
; Easy mode: In this mode, if you select a file it will start playing
; instantaneously. On by default. If you disable it, every module you tag
; will be added to the playing list but won't get played right away;
; you have to press N to go to the next module. Thus without the Easymode
; you can have several files tagged and queued for playing.
Easymode=On
; Quickmode: If you set this on, Morgul will not scan module files for
; songnames and other info.
Quickmode=Off
; If do not want to see the unarchiver messages (they come visible at the
; top screen) set the following to On. It should be kept on if you have
; error situations because otherwise you couldn't know what went wrong.
SuppressUnpack=Off
; For UltraCompressor 2 (UC2) users only:
; It is highly recommend you upgrade to UC2 R3.
; Set "UltraStealth=On" if you have UltraStealth running and the UUC.EXE
; in your path. Because UC.EXE needs MUCH memory, you will most probably
; not be able to play the bigger UC2'ed modules, so you have to use
; UltraStealth. To use UltraStealth, put the line C:\UC\US.EXE (or
; whatever is the correct path to US.EXE) to the end of your autoexec.bat.
UltraStealth=Off
; Scanning UC2 files takes a long time, so you can disable it with
; ScanUc2Files=Off. This is now the default since there have been
; hangup problems with UltraCompressor II files.
ScanUc2Files=Off
; 4Dos
; If Morgul detects 4Dos, it will save file info into description.
; If 4Dos is not detected, nothing will be saved. With this option
; you can disable this feature.
4DosDescription=On
; Settings for digital effects
;
; Each entry is of form:
;
; EffectN = name type parm0 [parm1] [parm2] ...
;
; <name> is a one word name for the effect and cannot contain white space
; You can use '_' instead of space character to break it into multiple words
;
; <type> can be:
;
; R Reverb/echo effect.
; parm0 is feedback value (0-100).
; parm1...parmN define a maximum of 8 reverb delay/gain pairs
; for example:
; Effect1 = HallReverb R 40 30 50 40 30 50 20 60 30
; defines Reverb with 40% feedback and echo positions at
; 30ms (50% gain), 40ms (30% gain), 50ms (20% gain), 60ms (30% gain)
;
; Negative gain values can be used to create 180 degree phase shift
;
; F Filter effect. parm0 is the type of the filter:
; 1 = Simple lowpass filter (effective)
; 2 = Simple lowpass filter (soft)
;
; Default effect 0 means no effect.
DefaultEffect=0
Effect1=Lowpass_filter F 1
Effect2=Soft_lowpass_filter F 2
Effect3=Hall_reverb R 90 70 22 95 -30 110 25 130 -15 200 25
Effect4=Room_reverb R 30 10 20 25 30 35 -20 45 40
Effect5=Huge_reverb R 35 10 -30 18 40 25 -40 45 30 100 20 150 -30
Effect6=Metallic_reverb R 60 30 30 40 -25 50 25 80 25
Effect7=Distant_echo R 75 160 30 300 50
Effect8=Short_echo R 40 90 100
Effect9=Long_echo R 80 300 80
Effect10=Dead_bass R 100 0 -100
Effect11=Very_Short_Echo R 70 95 98
Effect12=Air_Duct_Reverb R 60 20 18 40 -48 50 -58 90 13 100 2
Effect13=Bass_boost R -10 0 150
Effect14=Empty
Effect15=Empty
Effect16=Empty
Effect17=Empty
Effect18=Empty
Effect19=Empty
Effect20=Empty